Patches in Tyranny are covered on this page.
- On 14 August 2017, the right-wing Facebook page Hostility Against Tyranny posted a meme containing the following invented quotation by Democratic Congresswoman Maxine Waters. My fear is if North.
- Epic Games has announced the games it will offer for free next week. According to the announcements, players will be able to get Pillars of Eternity - Definitive Edition and Tyranny - Gold Edition for free next week.
In Tyranny, evil has already won and players must take on the role of the Fatebinder, a special upholder of the law who is tasked with bringing the remainder of the Tiers under Kyros’ control. This article will act as a hub for all of our Tyranny guide content, including side quest walkthroughs, character creation tips and more.
Patches Information
1.0.3.0031 Patch Notes - 12/19/16
Quest Fixes (Contains Spoilers)
- Retroactively fixed saves that were unable to turn in 'Language of the Ancients' quest.
- Welby can be defeated at Twin Rivers.
- 'Search and Rescue' will no longer become stuck when selecting specific dialog options with Stone-Warden.
- Applied a retroactive change to saves that had been stuck on the 'Search and Rescue' quest as per the above note.
- All of the Chorus characters holding Plainsgate or Halfgate should be hostile if the player travels there during the climax of the Stone Sea region while hostile to the Chorus.
- Isadora will now recognize that a player has resolved the Gulfglow situation, even if they're Prima of the Stonestalkers.
- Gate from Unbroken camp in Rust Canyons will now open after defeating the Unbroken on the Disfavored path.
- Clarified Act 3 objective to defend Lethian's Crossing, for players allied with the Vendrien Guard, must be completed before traveling to Iron Hearth or Cacophony.
- Graven Ashe will no longer submit to the player's authority before the player deals with Voices of Nerat.
- Clarified information given by the resonator atop Mountain Spire, to players allied with the Vendrien Guard, during 'The Armies in the North' quest.
- Red-Fang should always be present in the Gulfglow Runic Hall for players not aligned with any faction.
- Unbroken guards at Trapper's Junction no longer perish if not in combat with the player.
- Octave now appears in Howling Rock for all Scarlet Chorus Players
- Trial of Blood now correctly updates when the quest is complete.
Text Fixes
- Many typos found by the community have been fixed
- Removed some errant text that appeared in the combat log in the Blade Grave Oldwalls.
- Corrected text in the companion AI menu that referred to the old name for an ability.
- Companions won't suggest the player use an item they don't actually have when solving a puzzle in the Blade Grave Oldwalls.
Gameplay Fixes
- Numerous changes to Lethian's Crossing to clarify flow through the area
- Players can now leave the Forest of Stone.
- 'On Hit' auto-pause option will no longer trigger when allies are hit by friendly effects.
- Verse's conversation can be advanced if she's recruited in Act 2.
- Fifth Eye, Iron Marshal Erenyos, and Tarkis Arri are no longer standing at the base of the Mountain Spire if killed during the climax of act 1.
- Blood Mulch no longer gives multiple copies of the Sigil of Blood.
- Rumalan can no longer be targeted before the drawbridge at Sentinel Stand Keep has been lowered.
- Mortally-wounded Sage in the first level of the Burning Library ruins will actually die when the text says he does.
- Spire research and crafting will no longer get stuck on certain items.
- Sirin can now be recruited if player initially rejects her in their first dialog with her.
Art Changes
- Sword Breaker is no longer lime green.
Programming Updates
- Path of the Damned Achievement will now be rewarded on completion of the game in that mode.
- Verse will no longer become stuck after using certain abilities.
1.0.2.0021 Patch Notes - 11/30/16
Quest Fixes
- Allied faction representatives should be present in Ascension Hall toward the end of the game when sided with the rebel groups, regardless of if you have responded to Bleden Mark.
- The battle with Nerat will end properly after his ending speech if you choose to engage him in battle.
- 'Armies of the North' should now be given to you after killing Nerat last.
- Players who kill Bleden Mark and then earn Tunon's submission will no longer be offered fealty by the ghost of Bleden Mark.
- 'That Which Remains' will update appropriately when shooting the winch and defeating the Unbroken enemies.
- The Forge in Lethian's Crossing is open after traversing the Oldwalls and returning to Lethian's Crossing.
- While on 'In the Shadow of the Oldwall', Welby should appear in the proper location in Twin Rivers.
- 'At Any Cost' will progress appropriately if you have become the Prima of the Stonestalkers before betraying your alliances and continuing forward without any allied factions.
- Bleden Mark's conversations will continue appropriately even when you have the same level of Wrath and Favor with the Disfavored and Scarlet Chorus.
- Oath Bound units can be engaged properly in Duskwatch.
- Red Fang will talk to the player after a player allied with the Scarlet Chorus betrays their alliance and goes to Gulfglow looking for the Azure Shield.
- Acalia will progress the 'Language of the Ancients' quest after moving from Effigy to the Burning Library.
- Kallion remembers the state of his sister at the end of 'Blind Ambition.'
- Non-combat dialog choices withKalea now grant the 'Blind Ambition' quest as well.
- Player who betrayed Jagged Remedy can now advance quest 'Bound by Blade' by attacking Mattias in Trapper's Junction.
- Osmios will no longer kill Agathon in 'Into the Maelstrom.'
- Players who recruited multiple factions due to an earlier issue can now progress using their existing save.
- Stonestalkers will help player seeking their alliance fight Earthshakers in Howling Rock.
- Earthshakers now attempt to continue ritual during raid on their Howling Rock fortress.
- Garrick no longer thanks player for stealing his tools.
- Eb will no longer tell a player who betrayed the rebels which rebel groups they might recruit.
- Irentis and his soldiers will now aid an allied player who chose to help him in fighting the Scarlet Chorus.
- An objective in the quest 'Forge-Bound Iron' no longer incorrectly refers to the defeat of Matani Sybil.
- During the Battle of Duskwatch, Agathon will have friends when fighting players allied with the Disfavored.
Text Fixes
- Numerous typos addressed.
- Multiple localization improvements.
- Ulantis text finalized.
- Clarified tooltip for Eb's 'Purifying Waters' ability.
- Clarified tooltip for Sirin's 'Song of Benediction' ability.
Gameplay Fixes
- Multiple crashes reported by the community should no longer occur.
- Multiple instances of loot containers that previously did not appear lootable now do.
- Numerous minor fixes to enemy presentation in specific scenes.
- Player can now use skills to release Disfavored in Rust Canyons.
- Liberating Plainsgate from the Chorus now requires killing all members of that faction present.
- The World Map is accessible from Ironhaul Trail while allied with the Disfavored.
- Eb's 'Terratus Embrace' ability will exit properly if companions try to switch weapons while in mid-air.
- Eb will speak with player in Act 3 even if she doesn't particularly like them.
- Sirin will no longer forget Songs when loading a save.
Audio Fixes
- Numerous new audio cues added throughout game.
- Correct music will now play after defeating a specific enemy.
Interface Fixes
- Saves should always be visible in save menu.
- Added portraits to the store menu of several vendors.
- Halfgate will no longer be referred to as Plainsgate in the Reputation Menu.
Programming Updates
- Reduced significant animation memory overhead.
- Improved asynchronous loading of files at startup.
Art Book Update
- A typo has been fixed in an art book heading.
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1.0.1.0010 Patch Notes - 11/18/16
Quest Fixes:
- In Sentinel Stand Keep, navigating over the bridge near the exit is improved.
- Killing Bleden Mark in Tunon's Court after agreeing to meet him in Ashweald is now supported.
- “Person of Interest” conversation options have been revised.
- Nerat will now attack the player after delivering the Writ of Execution for Scarlet Chorusplayers.
- In “At Any Cost“, Rebel players who recruited the Stonestalker tribe and betrayed their alliance to become an Anarchist can now progress properly.
- Fighting Hundred-Blood solo on the Rebel path will now update “Forging The Way” properly.
- The Rebel player will no longer get multiple options to recruit factions out of sequence.
- In “A Breach Between Worlds“, using the Ocean Spire directly after getting the Steadfast Insignia should now update correctly.
- The Vendrien Guard fight in Tripnettle Wilderness has been improved.
- Iron Marshal pathing is improved.
- “Final Judgment” will progress properly when selecting the Kills-In-Shadow dialogue option upon delivery of the Writ of Execution.
- “The Armies in the North” will now begin properly after killing Bleden Mark in Tunon's Court. A fix for existing saves will be forthcoming.
- In “Leave No One Behind“, the quest will now continue properly for Rebel players that starts the quest after fighting Raetommon and siding with the Bronze Brotherhood.
- The Blade Grave region is no longer available in the last act for a Scarlet Chorus player.
Gameplay Fixes:
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- Verse will now revive if the player dismisses her while she was unconscious.
- Characters will now properly transition from being suspended in air when swapping their active weapon set.
- Lantry will now grant healing magic to the player in the second act after agreeing earlier.
- Invisibility potions will now wear off when leveling up while invisible.
- Sirin's stanza durations should now remain at the proper timing. If her stanza duration has already been reduced, those saves will not be changed.
- Companions will now auto-attack when companion AI is enabled and no weapons are equipped.